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A shop simulator. 

The way you showed "Free-for-all" is, uh interesting because this word is in Cambridge Dictionary and both definition leads to combat. But whatever, like to see something new.

Pros:

  • Smooth controls

Cons:

  • Starting curve good enough, but it becomes unplayable afterwards as provided in the first image. Could have simply ended the game there.
  • Lack sound. You can find them on the Unity Asset Store
  • No pause menu.

2.5/5

Anyway keep up the effort :D

Hey, thank you so much for playing my game and especially for the feedback!

I understand that the concrete definition of "Free-for-all" doesn't quite match the game, however, I looked at it through another perspective hoping to get at it with a more interesting approach which is why I ended up interpreting the theme as "Free, for all" rather then "Free-for-all". The way I implemented the "Free, for all" theme is by giving my customers free cakes I guess xDD.

Like I said before, thank you for the feedback and have a nice rest of the weekend!