The way you showed "Free-for-all" is, uh interesting because this word is in Cambridge Dictionary and both definition leads to combat. But whatever, like to see something new.
Pros:
Smooth controls
Cons:
Starting curve good enough, but it becomes unplayable afterwards as provided in the first image. Could have simply ended the game there.
Lack sound. You can find them on the Unity Asset Store
Hey, thank you so much for playing my game and especially for the feedback!
I understand that the concrete definition of "Free-for-all" doesn't quite match the game, however, I looked at it through another perspective hoping to get at it with a more interesting approach which is why I ended up interpreting the theme as "Free, for all" rather then "Free-for-all". The way I implemented the "Free, for all" theme is by giving my customers free cakes I guess xDD.
Like I said before, thank you for the feedback and have a nice rest of the weekend!
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A shop simulator.
The way you showed "Free-for-all" is, uh interesting because this word is in Cambridge Dictionary and both definition leads to combat. But whatever, like to see something new.
Pros:
Cons:
2.5/5
Anyway keep up the effort :D
Hey, thank you so much for playing my game and especially for the feedback!
I understand that the concrete definition of "Free-for-all" doesn't quite match the game, however, I looked at it through another perspective hoping to get at it with a more interesting approach which is why I ended up interpreting the theme as "Free, for all" rather then "Free-for-all". The way I implemented the "Free, for all" theme is by giving my customers free cakes I guess xDD.
Like I said before, thank you for the feedback and have a nice rest of the weekend!